diff README.md @ 31:61104b22a25d

I think it is working now...
author Dennis C. M. <dennis@denniscm.com>
date Thu, 29 Jun 2023 18:05:22 +0100
parents 99592fae8ea1
children b1a605eb721a
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--- a/README.md	Thu Jun 29 17:48:36 2023 +0100
+++ b/README.md	Thu Jun 29 18:05:22 2023 +0100
@@ -1,10 +1,14 @@
 # algo-animator
 
-This project is inspired by - off course - the video by Timo Bingmann called [15 sorting algorithms in 6 minutes](https://www.youtube.com/watch?v=kPRA0W1kECg).
+An interactive program to visualize sorting algorithms.
+
+This project is inspired by - off course - the video by Timo Bingmann called 
+[15 sorting algorithms in 6 minutes](https://www.youtube.com/watch?v=kPRA0W1kECg).
 
 ![Image 1](repo/1.png)
 ![Image 2](repo/2.png)
 
+
 ## Compile
 
 ```bash
@@ -14,29 +18,3 @@
 make
 ./algo_animator
 ```
-
-
-## To improve
-
-Since `GLUT` is single-thread, I cannot call `glutPostRedisplay()` within `while` or `for loops` to redraw the screen in every 
-step of the selected sorting algorithm. I guess the solution is multi-threading, so I can perform the sorting in the second thread
-and post notifications to the main thread to redraw the screen.   
-
-Since this is my first OpenGL project and just my second program in C, I am tired and I don't want to spend more time in this project, 
-but maybe in the future I'll do it. Right now there are just two algorithms supported. I've implemented them in a way that every function
-call is a single step of the sorting. So, storing the "state" outside the function, I can use `idle()` as the loop of the sorting algorithm.   
-
-Let's say we selected `bubble sort`. Once you press `ENTER`, the process will be like this:
-
-```c
-run = true;
-bubble_sort();
-glutPostRedisplay;
-bubble_sort();
-glutPostRedisplay;
-bubble_sort();
-glutPostRedisplay;
-
-// Continue until the array is sorted
-run = false;
-```