Mercurial > public > geoquiz
view GeoQuiz/GuessThePopulationView.swift @ 33:6d574bd1644f
refactor controllers
author | Dennis C. M. <dennis@denniscm.com> |
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date | Sat, 12 Nov 2022 11:18:30 +0100 |
parents | 3f4b366d476d |
children |
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// // GuessThePopulationView.swift // GeoQuiz // // Created by Dennis Concepción Martín on 29/9/22. // import SwiftUI struct GuessThePopulationView: View, GameView { @StateObject var gameController = CountryGameController() @Environment(\.managedObjectContext) var moc var body: some View { ZStack { LinearGradient(gradient: .quaternary, startPoint: .top, endPoint: .bottom) .ignoresSafeArea() GeometryReader { geo in VStack { GameToolbar(gameController: gameController, color: .maizeCrayola) .padding(.bottom) Spacer() /* THE PROBLEM: SwiftUI caches the image when it's shown using the `Image(string)` API. Once the image is not showed anymore, SwiftUI doesn't release memory, so it keeps caching new images until the app crashes UIImage(contentsOfFile: path) doesn't cache the image THE SOLUTION: Using `UIImage(contentsOfFile: path)` images aren't cached. */ let flagPath = getFlagPath(forName: gameController.correctAnswer.value.flag) Image(uiImage: UIImage(contentsOfFile: flagPath)!) .renderingMode(.original) .resizable() .scaledToFit() .clipShape(RoundedRectangle(cornerRadius: 20)) .shadow(radius: 10) .frame(height: geo.size.height * 0.15) Spacer() VStack(alignment: .leading) { VStack(alignment: .leading, spacing: 10) { Text("Question \(gameController.questionCounter) of \(gameController.data.count)") .font(.title3) .foregroundColor(.white.opacity(0.7)) Text("What is the population of \(gameController.correctAnswer.key)?") .font(.title) .fontWeight(.semibold) .foregroundColor(.white) } VStack(spacing: 15) { ForEach(Array(gameController.userChoices.keys), id: \.self) { countryName in Button { gameController.answer( choice: (key: countryName, value: gameController.data[countryName]!), wrongMessage: "That's the population of \(countryName)" ) } label: { let population = gameController.data[countryName]!.population AnswerButton( name: population.formattedWithSeparator, color: .middleRed ) .frame(height: geo.size.height * 0.08) } } } } .frame(maxWidth: 500) } .padding() } } .navigationBarHidden(true) .modifier(GameAlertsModifier(gameController: gameController, gameType: .guessThePopulation, moc: moc)) } } struct GuessThePopulationView_Previews: PreviewProvider { static var previews: some View { GuessThePopulationView() } }